Combat Overview
Designers mapped ship tags to standard firing arcs. Use this when tuning idleDir and limitingAngle:
Destroyer / Artillery
36° cone
36° cone
Cutter
72° cone
72° cone
Frigate / Hunter
108° cone
108° cone
Gunship / Battleship
144° cone
144° cone
Cog / Freighter
180° arc
180° arc
Battlecruiser
216° arc
216° arc
Cruiser
270° arc
270° arc
Corvette / Carrier / Platform
360° sweep
360° sweep
Mechanics Snapshot
Exports follow the memory rule: your first setUnitMemory call writes without the memory. prefix; later calls include it.
- Turret sections contain idleDir and limitingAngle.
- Comments in released units use #.
- Ship fitter supports per-turret angles, slot add/remove, garage packs.
Resources & Factions
Primary factions:
Cerberus EmpireUtopian Federation
Omega CatalystParazyotes
Zephyr EmpireSoftmarl
Vagabond Inc.Scrappers
CivCorePsieros Cabal
Solar SurveyorsAbyssal
Reference files: ship_classes.txt, MODDINGREFERENCE.txt, module .ini set.